Villain Design

Every story needs conflict to satisfy basic player needs. One of the ways is to introduce villains, whether they're a school bully or a dictator. Satine Phoenix is joined by Peter Kyle to discuss his 18-year campaign, villains, and more. What are your GM tips? Share in the comments below! Subscribe to Geek and Sundry: http://goo.gl/B62jlOpens in new tab Join our community at: http://geekandsundry.com/communityOpens in new tab Twitter: http://twitter.com/geekandsundryOpens in new tab Facebook: http://facebook.com/geekandsundryOpens in new tab Instagram: http://instagram.com/geekandsundryOpens in new tab Google+: http://plus.google.com/+GeekandSundryOpens in new tab

06.08.2017