By limiting the combat and raising the danger levels when the action happens, players are more invested in their characters and thus the story is better enjoyed by everyone. Consider fighting like you do in real life. Have some hesitation before starting combat.
What are your GM tips? Share in the comments below!
Subscribe to Geek and Sundry: http://goo.gl/B62jlOpens in new tab
Join our community at: http://geekandsundry.com/communityOpens in new tab
Twitter: http://twitter.com/geekandsundryOpens in new tab
Facebook: http://facebook.com/geekandsundryOpens in new tab
Instagram: http://instagram.com/geekandsundryOpens in new tab
Google+: http://plus.google.com/+GeekandSundryOpens in new tab
v2.08 – © Nerdist All Rights Reserved