Today, games borrow a lot from traditional media like television or film, but they’ve also evolved into their own unique storytelling medium. What makes video games so enjoyable is the interactivity, and when that gets taken away, a previously engaging story can feel kind of hollow. Hope is not completely lost for this film, but here are a few reasons why we’re concerned for the
It’s been in development hell since 2008.
Since it was announced over a decade ago, nearly a dozen different writers, directors, and producers have worked on the film at one point or another before passing it along to the next person. Development has been in a constant state of stop-start, so much so that it’s hard to know whether this is the real deal this time. There’s no proof that a long development time is a detriment to the movie overall (after all,
The original character performances were so iconic.
Let’s face it—it’s hard to imagine anyone else other than Nolan North as Nathan Drake, Richard McGonagle as Victor Sullivan, or Emily Rose as Elena Fisher. Actors for video games have a bit more freedom than actors for other media. Especially when it comes to jobs that include motion capture, game actors not only bring a character to life, but are actually a part of shaping who they become throughout the process, often including aspects of their own personality. The original actors’ performances lent to much of the charm, levity, and overall tone of the series. After a decade, it could be difficult to find new actors that do the characters justice in a satisfying way.
It might not live up to the
Uncharted fan film from last year.
Nolan North as the one true Nate is a hill I will die on, but if anybody could come close, it’s Nathan Fillion, who proved his knack for the character in last year’s
What happens when you take away the gameplay?
One thing that Naughty Dog has done really well with the games is using the gameplay sequences to handle the pacing. You have the heart-pumping action set pieces and shoot-outs paired with the slower, more contemplative sections of climbing, puzzle-solving, and exploration. Among all of the excitement, the latter activities were used for some great, slow-burn character development over the course of the game. If the movie relies too heavily on the action and set pieces, it could lose some of the heart to the characters that fans love so much and makes the series so memorable in a genre flooded with titles.
The movie could lose the unique voice that makes it really feel like
There are a lot of great treasure-hunting-action-adventure movies out there, and they’re all a lot of fun. Even if this