Signal Boost! is our weekly love letter to all fandoms, be it books, podcasts, indie games, Etsy shops, soundtracks, websites, or events. Come see what wonderful, crazy stuff is out there and connect with a community of fans who knows what it’s like to like the wonderful, crazy, and unknown. Signal Boost! airs every week on both YouTube and Alpha. This week we take a deeper dive into Perception – Boosted By Erika Ishii.
You walk into an old mansion, fumbling around while trying to figure out what you’re doing there. Mysteries abound throughout the haunted house. Danger seems to be around every corner. You feel a presence.
And you’re blind.
Perception puts you into the role of Cassie, the blind protagonist who must rely on her wits to solve the mysteries of the mansion and escape its deadly presence. You’re not completely in the dark, however, as you’ll use your powers of echolocation to perceive the world around you: by sensing echoes from objects in the room, you’ll be able to “see” each room and its contents.
Released on May 30th, Perception was created by several developers who’d worked on BioShock and BioShock Infinite. The first-person horror adventure features psychological scares from start to finish, with The Presence being the ultimate threat to your survival. You’ll be able to use your cane to tap out sounds for more clues, but rely on it too much and The Presence may hear you and kill you.
What’s the scariest video game you’ve ever played? Tell us in the comments!
Image Credit: The Deep End Games
Ruel Gaviola is a writer and educator based in Southern California. He loves board games, books, cooking, traveling, date nights with his wife, and Star Wars. He reviews games and reports news for iSlaytheDragon.com and his name rhymes with Superman’s Kryptonian name. Follow him on Twitter.