I’m a PC person. My brother has an Xbox and I can play on a console if I need to, but the PC is where my heart is. And there’s one main reason why:
Garbage Truck Simulator.
No, I’m not joking about a) its existence or b) placing it there. I’ve had my review copy for a while now but only recently installed it. You know what? I’m glad that I not only made a drunken request for this (Pro Tip: Smartphone with your professional email + cocktails = bad idea), but I got it.
This, to me, symbolises what the PC is about. It wouldn’t work on a console. Leaving aside the cost of development, the hurdle of getting Microsoft/Sony/Nintendo to sign it off and say “Yes, you can release this” would probably be too much.
I’m not in any state to talk about GTS in any great detail yet (though I should be at the weekend), but the people publishing GTS will publish anything: Street Cleaner Simulator, Farm Simulator, Police Simulator, Demolition Simulator… The crazy thing is that not only does Farm Simulator exists, they do these yearly.
I love that I can be on a platform where someone can say “You know what the biggest gap in the market is? Garbage Trucks! Let’s make it happen!”, and they do. I love that if I want to release something, I can just do it without asking anyone.
To take this into performance terms, the PC is like that open mic you know about down the corner, and the consoles are the proper theatres. You can just get up and go at the open mic, and the quality might be…less than polished, let’s put it that way.
But at the same time, you can see gems that couldn’t start in a theatre environment. Minecraft is made in Java, which requires no licence fee. The Unreal engine, which powers Unreal Tournament 3, Bioshock and others is free until you make a certain amount, and then you require a license.
I love the PC because of that openness, and nothing will sway me. Though that PS Vita does look sexy…