Today we welcome back Devin Faraci, Badass in Chief at Badass Digest, to chow down a bit more on the big issue of narrative in gaming. What makes a game a game? Can video games fully master cultural relevance when you have to devote so much time to them? If you don’t devote the time to them and just experience the story, are you a gamer? We don’t really answer any of these questions, but we do talk about them a lot. Listen and then tell us what you think!
*For the unaware, Jumbo’s Clown Room is a very famous, very seedy LA strip club. That will make the episode make more sense. (How many times can a reference to a strip club clarify a video game podcast?)
Also, make sure to stay tuned to our Nerdist YouTube show, which premieres TOMORROW, Tuesday the 10th! Just go to youtube.com/nerdist and hit subscribe, and look out for lots of fun with Kumail, Emily, and Steve Agee playing video games together!
And email us at firstname.lastname@example.org!
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Special thanks to Carvin for supplying us with the equipment we need to record this podcast! Check out Carvin.com for more information on recording equipment, guitars, amps and more!