Super Mario 64 was released in North America almost exactly 20 years ago, and instantaneously the standards for 3D platforming games were raised. The title has gone on to inform virtually every subsequent 3D game from Nintendo and every other developer, but the original, as glitchy and sometimes imprecise as it may be, has so much charm and is still very playable today.
Super Mario Galaxy got a sequel, so why not Super Mario 64? That’s a question that romhacker Kaze Emanuar didn’t feel had a satisfactory answer, and 4,000 hours of development later, we have SM64: Last Impact (via Kotaku).
As the trailer above shows, Last Impact is more than just a game modification: It’s an entirely new adventure. The game boasts 130 new stars, as well as new areas, bosses, and power-ups, many of which are based on characters from other parts of the Mario universe. For example, the trailer above shows off cloud and bee power-ups (both from Super Mario Galaxy), a paper-thin power-up (Paper Mario), and the frog suit (Super Mario Bros. 3).
Other goodies include a stage seemingly based on Mario Kart‘s Rainbow Road, and a rideable Yoshi complete with a Yoshi’s Island-style trail of eggs. Based on the game titles we’ve dropped so far, it looks like Last Impact has done a marvelous job of making a sort of “greatest hits” game, merging elements from the Mario universe into one gigantic game.
Since romhacks are a bit unstable by nature, it might take a bit of doing to get the game working properly for you, but follow the instructions here (download link also included in the video description) and you should be all set. You can also check out a half hour of gameplay below, which features the first level, based on the “Touch Fuzzy, Get Dizzy” stage from Yoshi’s Island.
Featured image: Kaze Emanuar