Nothing better than Friday, or as I like to call it, fun day. To make the start of everyone’s weekend even sweeter, we got a new look at LEGO Jurassic World that featured some of the wacky building blocks the franchise is known for. That’s not all either, as we also got some great news for all of the fans of video games that have dreamt of one day attending E3. So without further adieu, here is today’s Gaming Daily: invited fans will be able to attend E3 this year, Konami states that they will still work on home consoles, and The Witcher 3 is getting plenty of fixes next week.
E3 will be open to select fans.
For as long as E3 has been around, the extremely popular gaming expo has been closed off to the public. Only allowing members of the industry and press to take a gander at all of the goodies on the show floor. Well, if you have dreamt of attending arguably the most important event in the gaming world without being part of the two parties allowed in, this might be your year. According to Polygon, the Electronic Software Association will be giving between 4,000-5,000 passes to select ESA members exhibiting at the show to share with the public.
These passes will be shared with what the ESA is calling valued customers, and will allow access to the 3 day extravaganza to what are now being called, “prosumers”. How many passes each exhibitor will receive will be determined by their size and presence at the show.
This is a huge deal for every party involved. This will be fulfilling some fans’ dreams of being able to walk the show floor, and can lead to exhibitors showing off their content in a different manner. In total, it can also mean an up to 10% increase in attendees. Perhaps this is a calculated move by the ESA to combat other conventions that are only gaining more popularity. One thing is for sure, the spectacle is only going to get grander.
Konami assuring their fans that they are still working on home console titles.
It just never ends with Konami. Now that they’ve yanked around their fans in so many different directions, they’re trying to save face. In a recent translated statement, the publisher/developer tries to reassure their fans and anyone listening that their approach is still to create content on multiple platforms, including home consoles. Konami director of public relations, Jay Boor, said the following:
“Konami will continue to embrace the challenge of creating entertainment content via different platforms; across not only mobile platforms, but for home consoles, arcade units, and cards, to meet the changing needs of the times,”
Konami also translated the whole interview in which the comments about moving to mobile games were made, just to give a little more context to the whole situation.
“I believe this is precisely where our strength as a company lies. Our power to create groundbreaking IPs, and our power to refine them into progressively better products, have been the driving force behind our business. However, whereas platforms to date were very limited, we now need to split our approaches between console, arcade, card, and mobile games to best suit the needs of the customer. Recently we often hear the term “Mobile First,” and I want to specify that KONAMI’s idea of Mobile First is not at all to focus purely on mobile games. Our aim is to continue to build up a comprehensive portfolio of console, arcade, and card game titles for each IP while also making the best possible use of the mobile devices that accompany our customers in their daily life, thus expanding the limits of entertainment and appealing to more and more customers.”
These thoughts obviously contradict everyone’s fears about the company moving completely to the mobile platform. I don’t understand why it took the company this long to attempt to bring peace of mind to their most loyal of fans. At this point, it is impossible to understand what is going on with the company and in what direction they are going to go in the coming future. They say one thing and do the other.
The Witcher 3 to get substantial fixes next week.
Now, here’s some more news on patches causing glitches. The most recent patch released for the grandiose Witcher title has been noted, and will have a fix coming next week. The glitch is apparently impeding players from gaining experience points. Now that’s a bummer, considering how long it takes to level up in the game in the first place. Along with the experience points fix, the text size improvement will also be a part of next week’s update. It is good to witness a great developer care so much about their labor of love and attempt to support their game and community as swiftly as possible.
Marcin Momot of CD Projekt Red clarified a few things for those that have been affected by the glitch:
“At the same time we want to shed some light on the issue. First of all, it doesn’t impact the game balance in any significant way. Also, you will be able to finish the game with your character achieving a level within the threshold we had in mind when we designed the game.”
Unfortunately the experience not gained will not just appear on your character once the patch is released. Considering how much love the recently released game has acquired, I am sure this won’t dampen the experience very much.
Yay, time for the weekend. Hopefully I helped in starting the weekend off right with some thought provoking and insightful news. Hope your weekends are great and full of The Witcher or Splatoon. Make sure to cast your thoughts and ideas in the comments section below.